Earlier today thepiratebay.org announced a new category on their website: physical objects. Which I think is very cool. The whole concept of 3D-printing stuff at home is weird and totally awesome. With the availability of various DIY printers for an affordable price printing stuff at home is no longer future. And what is the Internet without a place to share designs?
3D printers create a whole lot of possibilities for new business models. Soon people will sell their designs on the Internet for other to prints. Just-in-time manufacturing will get a new meaning. I foresee a future where shops will exist where you buy a 3D-Model, send it to your home printer when you buy it and have it ready when you come home.
Maybe copy-shops will have 3D-printers for finer detailed prints, and people will be able to alter a design before printing it. Making objects more personal.
If anything, the pirate bay has made 3D-printing more mainstream. Which I think is a nice job.
As we’ve been seen before this is the programmers’ era one of the best examples might be the Indy game scene. A programmer with an computer, the right skills and guts can make a fortune selling his game online. The best example might be Notch with his minecraft. This type of game development wasn’t possible 10 or even 5 years ago. But now it is. And it’s success is undeniable.
Today I want to put a spotlight on Vlambeer. Just today they released super crate box for IOS (only .99$ or € .79). But before you go off and get hooked to that game, let me tell you more about Vlambeer. A read about Vlambeer recently in bright magazine. Vlambeer is a Dutch two-person team founded somewhere in 2010. With the goal of building great arcade games. They have developed games for a wide range of platforms. From pc, mac, flash to iOS. Being a two-men team means they can’t do everything themselves. They are using a pool of freelancers and other companies to help them out. For example super crate box for iOS has been developed by halfbot. The games I’ve seen all use oldskool pixelated graphics. The games are easy to learn but hard to master. Just as an arcade game should be.
Holy shit, Super Crate Box broke into the top 100 paid apps worldwide – without Apple feature or New & Noteworthy (yet?). That means this is all the work of all you amazing people out there supporting us. We’re really thankful for your support & for helping us out! Let’s see how high we can get this thing!
source: http://www.vlambeer.com/2012/01/05/super-crate-box-ios-released/#more-950
I bought the game this morning and I clearly suck at it. The game is hard. But super fun. I will watch Vlambeer closely for the future. Being a game programmer has been a dream of me for several years now. Thank you Vlambeer for demonstrating that it’s still possible to build great games without big budgets but with love for games and great execution. Keep up the good work!